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Showcase Of Work

Welcome to my Master of Arts in Educational Technology  (MAET) showcase page. On this page you will find an accumulation of projects, and designs that I completed during my Master Degree Program at Michigan State University. This page is divided into three sections. The first section titled "Technology At A Glance," displays some of my creations using different forms of technology.  The second section "Creativity," displays some of my projects that show my creative and designing skills. The third section, "Education At A Glance," displays some of projects that highlight different elements issues or problems of practice in education. Everything completed on this page used some form of technology. 

Education At A Glance

In this course I was challenged to research a wicked problem also known as the Achievement Gap. My partner and I did very well collaborating, sharing research and coming up with solutions. We conducted a survey with colleagues to figure out if our proposed solutions were feasible and wanted them to also provide feedback for our propositions. The Achievement Gap is known as a wicked problem for a reason. There is no one real solution. There are so many factors that contribute to the achievement gap that it is impossible to choose one solution. This course gave me a lot of insight on different ways other school districts are working to close their achievement gap.Click here to view our website we creating in effort to close the achievement gap.

In this course, I had the opportunity to develop an infographic featuring Maker Education. I used Venngage, a website that offers free infographic designs. I focused on the top seven reasons I think Educators should embrace Maker Education. Maker Education provides an opportunity for students to experience learning in a none traditional setting or a makerspace. After completing this  project I gained a deeper understanding of how to incorporate Maker Education in my classroom. It also confirmed for me that all students are "Makers," when given the right opportunities and structure to do so. Click here to view the entire infographic.

In this course I got the opportunity to create  lesson plans that brought together our Makey Makey maker kit, found objects, research on learning and knowledge of pedagogy. Whenever given the task of a lesson plan, I always focus on reading and writing. I decided to challenge myself with mathematics for this assignment. My research focused on immediate feedback and how beneficial it was for students. In math, immediate feedback is essential. When students are provided immediate feedback, it allows them to reflect on their mistakes and make the appropriate changes. In math, majority of the time you have a right or wrong answer, there is no in between. If students are working on a math algorithm and they can immediately see where their misconceptions are, they can adjust their thinking. Click here to see the lesson plan in its entirety. 

Creativity At A Glance

In this course we were we given the task to create a 21st century classroom using planner 5D, an online virtual room designer. There are six key factors that affect student learning, color, choice, complexity, flexibility, connection and light. In this 21st century classroom, I decided to use round tables and flexible chairs. According to the Co. Design article “Study Shows How Classroom Design Affects Student Learning,” furniture should be flexible. This assignment gave me plenty ideas of how I could rearrange my future classroom with collaborative learning in mind. Click here to see the complete before and after of this 21st century classroom!

In this course I was assigned lesson plans that brought together our Makey Makey maker kit, found objects, research on learning and knowledge of pedagogy. I focused on elementary geometry. The youtube video displayed to the left shows a lesson plan of a math game I constructed. The game uses the coding app scratch, Makey Makey kit, card board and aluminum foil. Press Play to see the game in motion! Creating this game gave me the opportunity to think about other forms of assessments. This was a great way to assess my students geometry skills as well as incorporate technology.  Click here for the full lesson plan!

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Technology At A Glance

This project focused on developing a grant proposal that presents how I could integrate new technologies to help student understanding within my subject area in a transformational way. Using the ideas of TPACK ( technological pedagogical content knowledge), my grant proposal included extensive research on the benefits of Chromebooks in the classroom. Grant writing is imperative for Educators because it gives them the opportunity to obtain new materials and supplies for their classroom. Click here to view the entire proposal.

 I created a mock online course that covered the life cylce. This course was designed for second grade students, possibly a child who could not attend school for whatever reason. The course included homework assignments, assessments, interactive quizzes, videos, read alouds, vocabulary and much more. While creating this mock online course, it allowed me to think of ways to incorporate online courses in my classroom. I plan on revamping my current website to include some of the features included on this mock website such as the vocabulary page and the assessment portion.  Click here to view the site in its entirety. 

My technology blog is an accumulation reflections and assignments based on my experiences in the MAET (Master of Arts in Educational Technology ). The blog includes videos, infographics as well as other forms of technology. Click here to view the blog in its entirety.

Image Attribution

All images on this page belong to me.

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